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[84] Slowly, Then All at Once

  • Writer: Conlan Walker
    Conlan Walker
  • May 26, 2023
  • 1 min read

I'm now dealing with some problems relating to uv coordinate interpolation, so the most interesting behavior at present is the transition between magenta and black for the missing material section is always horizontally parallel.

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other the lines being drawn for visualization purposes, I know the z buffer is working, because normal geometry is never in front when it shouldn't.

 
 
 

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