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[70] Bidirectional Articulator

  • Writer: Conlan Walker
    Conlan Walker
  • Feb 17, 2023
  • 1 min read

This post will be shorter than my attention span, as there was a fair amount of stuff this week, and most of them didn't involve sitting at a computer.



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I didn't have much time for a raycasting engine, but controller events are now working, and they should work for most types of controllers even.



Though to be honest, I haven't tested, things like my USB flight joystick or steering wheel yet lol).



On the left, the joystick functions currently implemented are shown.

















Only 1 demo to show, but I think it has a cool visual effect. This is the result of a failed attempt at figuring out how barrel distortion works



Finally, here's the size of everything so far:

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Next week, I might look at and even participate in the next game jam (or at least attempt, as I've never done one before) as well as lay out and start working on capabilities that I want my larger project's engine to have.

 
 
 

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