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[150] Short Sabbatical

  • Writer: Conlan Walker
    Conlan Walker
  • Jan 31
  • 1 min read

Still working on the sokoban game, but I've been busy and haven't had time to work on it a whole lot. I also got a bit burned out a bit around this time, so that's another reason why.




As a side project, I also finished my 32-bit CPU design. Here are a couple of programs made for that processor (in assembly):

And this too (this was actually the first thing I made, since it's pretty simple):



As an aside, while testing the snake game, I encountered this bug after returning to my room after 15 minutes of being AFK with the game running. I suspect this may be something to do with queue overstepping or something like that, but I'll probably never know for sure:




Here's the current codebase for both the sokoban game and the CPU stuff:


 
 
 

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