[150] Short Sabbatical
- Conlan Walker

- Jan 31
- 1 min read
Still working on the sokoban game, but I've been busy and haven't had time to work on it a whole lot. I also got a bit burned out a bit around this time, so that's another reason why.
As a side project, I also finished my 32-bit CPU design. Here are a couple of programs made for that processor (in assembly):
And this too (this was actually the first thing I made, since it's pretty simple):

As an aside, while testing the snake game, I encountered this bug after returning to my room after 15 minutes of being AFK with the game running. I suspect this may be something to do with queue overstepping or something like that, but I'll probably never know for sure:

Here's the current codebase for both the sokoban game and the CPU stuff:

![[158] Most Important Brick in the Least Important Wall](https://static.wixstatic.com/media/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg/v1/fill/w_980,h_410,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg)
![[157] Mail Order Sacrifice](https://static.wixstatic.com/media/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png/v1/fill/w_980,h_382,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png)
![[156] Moat of Babble](https://static.wixstatic.com/media/df100d_091e451794b14aecb494a16c15c966c3~mv2.png/v1/fill/w_980,h_705,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_091e451794b14aecb494a16c15c966c3~mv2.png)
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