[150] Short Sabbatical
- Conlan Walker
- Jan 31
- 1 min read
Still working on the sokoban game, but I've been busy and haven't had time to work on it a whole lot. I also got a bit burned out a bit around this time, so that's another reason why.
As a side project, I also finished my 32-bit CPU design. Here are a couple of programs made for that processor (in assembly):
And this too (this was actually the first thing I made, since it's pretty simple):

As an aside, while testing the snake game, I encountered this bug after returning to my room after 15 minutes of being AFK with the game running. I suspect this may be something to do with queue overstepping or something like that, but I'll probably never know for sure:

Here's the current codebase for both the sokoban game and the CPU stuff:
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