[125] Goya in Spirit
- Conlan Walker

- Apr 12, 2024
- 1 min read
This week was spent being actually productive, which is great because I officially ran out of excuses. Pace of work is mostly normal now, and I expect to be doing a lot more on average.
I also solved the question of what resolution to use, based on what dimensions of tiles to use.
I created the basic framework for how environment is managed, as well as implementing background textures/patterns.
Here are a couple of examples of the background draw function:
You can stretch backgrounds across the entire window's canvas, like this gradient:


Or you can use a repeating pattern like this:



![[158] Most Important Brick in the Least Important Wall](https://static.wixstatic.com/media/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg/v1/fill/w_980,h_410,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg)
![[157] Mail Order Sacrifice](https://static.wixstatic.com/media/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png/v1/fill/w_980,h_382,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png)
![[156] Moat of Babble](https://static.wixstatic.com/media/df100d_091e451794b14aecb494a16c15c966c3~mv2.png/v1/fill/w_980,h_705,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_091e451794b14aecb494a16c15c966c3~mv2.png)
Comments