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[119] Sleight of Hand

  • Writer: Conlan Walker
    Conlan Walker
  • Feb 22, 2024
  • 1 min read

I refactored everything about the Win32 stuff while adding features to it, and I'm quite proud of the amount of actual good work that got done.


I made a little port of my snake game using the library, that demonstrates the library's new fullscreen feature and event handling functionality:



Here's the boring library code that makes it work:





I'm trying to do this quick without rushing, so I'll move on to audio next, for which I'll probably use WASAPI or XAudio2 for.

 
 
 

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