[116] Syncopation
- Conlan Walker

- Feb 2, 2024
- 1 min read
The thing I meant to be a side project ended up producing the most, so that will be the main focus, rather than the actual main thing.
I dusted off the old 6502 emulator I made about a year ago, and I actually made a snake game in 6502 assembly!
I've never made a game or really anything with a lot of control flow stuff, so it was a bit challenging, though I was able to refactor it down to <600 bytes, which is cool.
And here's the boring code for that snake game:
As for the (ostensibly) main thing, I did make some sort of prototype for a OpenGL debugging system thingy:

![[158] Most Important Brick in the Least Important Wall](https://static.wixstatic.com/media/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg/v1/fill/w_980,h_410,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_f70be6ae4318455fbbc605cd1069c6ee~mv2.jpg)
![[157] Mail Order Sacrifice](https://static.wixstatic.com/media/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png/v1/fill/w_980,h_382,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_e284fa6c51b04524bab9d3cf9f1f6441~mv2.png)
![[156] Moat of Babble](https://static.wixstatic.com/media/df100d_091e451794b14aecb494a16c15c966c3~mv2.png/v1/fill/w_980,h_705,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/df100d_091e451794b14aecb494a16c15c966c3~mv2.png)
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